Boldly going where no space game has gone before.

Designing the elements of Emergence Event, by MegaCon Games, was a joy. The art director Keith Lowe and I agreed on a futuristic look but keeping it simple, akin to the pannels used by crew members on Star Trek — bold shapes with flat coloring. While I touched almost every part of the game, below are various items that I created from the ground up or had a major role in developing.

Custom Icons

There are many icons in Emergence Event. Each icon was designed with a futuristic and abstract mindset, yet still being able to relay an idea or situation to a game player.

Design & Layout

Captain Boards

Captain Cards

Discovery Cards

Open Space Cards

Rulebook

Box

Punchboard